Fropcorn / Hyper-local entertainment

Fropcorn.

Designing a hyper-local streaming service that brought movies and shows to travelers through nearby Wi-Fi—without relying on a mobile connection.

The experience / At a glance

Streaming built around the moments between destinations

Fropcorn used local servers and Wi-Fi hotspots to bring movies and shows to travelers where reliable internet access was out of reach.

Fropcorn movie and television experiences across two mobile screens
A connected service joined local access points with a familiar streaming experience.

Project Details

  • My Role

    Strategy and execution. I joined Fropcorn in early 2016 and led experience design and marketing communication across the service.

  • Service Context

    Local Wi-Fi servers brought the service to buses, malls, railways, and airports—places where connectivity was limited but the need for entertainment was high.

  • Product Outcome

    A connected service ecosystem aligned physical acquisition, offline delivery, product activation, and retention around travelers' intent-rich moments.

  • Services

    UX strategy, UX research, Service design, UI architecture, Information architecture, Growth design.

The challenge / From access to habit

A hotspot had to become a reason to watch—and return.

The service had to connect physical discovery with a clear first experience, then make local entertainment valuable enough to bring people back.

01

Contextual discovery

People needed to find Fropcorn in the right place.

Travelers had to recognize that local streaming was available before they spent time or mobile data searching for entertainment.

02

First-value activation

The first connection had to feel worth it.

The service needed to make its hotspot, freemium model, and available content easy to understand from the first interaction.

03

Repeat engagement

A short trip could mean a short product life.

Occasional travelers needed a reason to return, so the service expanded toward daily commuters and episodic viewing.

The discovery / Intent-rich moments

Reach people when connectivity becomes a need.

We used the Triggers–Effects method within the RAISD framework to identify high-intent moments and coordinate physical and digital touchpoints around each travel context.

Fropcorn service discovery strategy and customer touchpoints
Discovery connected user triggers with the channels available in each travel context.
The acquisition / Contextual entry

Make the service easy to spot and start.

Kiosks, posters, brochures, and location-specific messaging explained how to connect and stream without using mobile data, tying the service promise to the place where it mattered.

Fropcorn customer-acquisition service journey
Acquisition messaging linked the offline service proposition to each physical location.
The activation / First-value experience

Show the value before asking for commitment.

We made the freemium exchange easier to understand and introduced growth mechanics that helped users move from a hotspot connection into meaningful participation.

Fropcorn freemium customer-activation journey
Activation clarified the path from connecting to a hotspot to engaging with content.
The product / Familiar discovery

Make local content feel personal and current.

Research with real travelers shaped recommendations, trends, contests, and playlists that made a constrained offline catalogue easier to explore.

Fropcorn movie browsing and recommendation interfaces
Familiar discovery patterns helped people find relevant titles in the locally available catalogue.
The retention / Everyday viewing

Give daily commuters a reason to return.

We expanded beyond occasional trips into buses and trains used by daily commuters, adding episodic shows that gave the experience a natural reason for repeat visits.

Fropcorn television-show browsing interfaces
Episodic television gave daily commuters a reason to return throughout the week.
The growth / Shared fandom

Turn viewing into progress people want to share.

An Avengers-inspired team challenge connected viewing to scores, levels, and badges—giving fans a social reason to participate and invite others.

Fropcorn Avengers-inspired team gamification experience
Team-based challenges turned viewing activity into visible progress and friendly competition.